Sony’s latest handheld gaming system, PlayStation Vita, went on sale this past Saturday, December 17, in Japan. During its first two days of availability, 321,407 units were sold according to Japanese magazine publisher Enterbrain.
These numbers, cited by Famitsu (and translated by Andriasang), reveal the system wasn’t able to completely sell through its initial shipment of 500,000 systems over the weekend. There had been reports last week that Sony intended to increase its initial shipment to 700,000, but Enterbrain’s figures didn’t provide any information on the number of systems that ended up being shipped.
For comparison’s sake, Vita’s first two days fell short of what the 3DS managed to do on February 26 and February 27 in Japan, during which time it sold 371,326 units. It is, however, a good deal better than the 166,074 PlayStation Portable systems sold on its first day in Japan, December 12, 2004.
However Sony may decide to look at the opening weekend sales, one thing that’s undeniable is that the launch could have gone more smoothly. Users encountered a variety of issues with the launch hardware, some of the more notable complaints being that the touchscreen was unresponsive and that the system was freezing, as demonstrated in the video above. A firmware update has already been released and an apology issued.
Sony now has to look ahead to the international release of Vita early next year. In both North America and Europe, it’ll be available on February 22, although those in the United States can pre-order the First Edition bundle and get their hands on it a week early.